Commit Graph

13 Commits

Author SHA1 Message Date
Antoine Pilote
2b88ee09e3 Quake maps geometry batching
Rendering Optimization
2021-07-13 22:23:19 -04:00
Antoine Pilote
38ceae6fa9 Rendering refactoring 2021-07-12 20:17:16 -04:00
Antoine Pilote
0c6ed48bbd Major cleanup.
Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
b384154eb4 Added error handling in wren. Game while abort lauching and print error in logger 2021-07-03 18:31:32 -04:00
Antoine Pilote
f5bcb12f61 Added nuake wren modules path detection, removed project stuff 2021-07-03 16:00:13 -04:00
Antoine Pilote
68d276c4b6 Fixed triggers mesh collision to account for all faces 2021-07-02 03:30:12 -04:00
Antoine Pilote
e5306bfed4 Fixed FGD saving, Scene building 2021-07-02 02:07:32 -04:00
Antoine Pilote
14190508cf Working FGD export
Added trenchbroom path settings
Saving Entity definition file,.
2021-07-01 22:56:43 -04:00
Antoine Pilote
0f010e0e74 Major editor upgrade, bug fixes, and more. 2021-06-29 21:47:37 -04:00
Antoine Pilote
4f30fb78ff Refact editor UI and logger 2021-06-28 17:24:52 -04:00
Antoine Pilote
fcdeff9d99 Added triggers and targetting system for brushes. Added corresponding Scripting API endpoint for accessing those. 2021-06-27 22:27:57 -04:00
Antoine Pilote
8f4c5f8b08 Trigger physics update 2021-06-26 13:13:52 -04:00
Antoine Pilote
c7dc3cc476 Trenchbroom parser work with entities
Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
2021-06-23 17:37:54 -04:00