Commit Graph

10 Commits

Author SHA1 Message Date
Antoine Pilote
39025d8b06 Added prefab instancing through C# and support for mid-game rigidbody and skeletal animation 2024-04-23 23:22:19 -04:00
Antoine Pilote
89846a6885 Added ability for triggers to move according to parent 2024-04-18 20:08:04 -04:00
Antoine Pilote
f4493886f0 Fixed wrong Nuake.Net path 2024-04-11 19:49:23 -04:00
Antoine Pilote
6ebeb37baf Fixed crash when no .sln as present 2024-02-01 11:17:36 -05:00
Antoine Pilote
6ef9521059 Cleaned up UI and added a way to build .net project from the editor 2023-10-27 01:32:17 -04:00
Antoine Pilote
978b0a2f84 Editor improvements
- Can now copy nuake.net dll in debug build
- Scrolling outside the viewport wont move the editor cam
- Can now double click to to open .sln files
- Right arrow now works in file system panel
2023-10-21 14:41:52 -04:00
Antoine Pilote
af2546fb21 C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading]
- added UI button to generate a .sln in the games folder
- added UI for adding new component and drag n drop .cs file
- added modular Core API module system
2023-10-16 00:21:28 -04:00
Antoine Pilote
48f264708c .Net scripting API progress, can not reload an assembly 2023-10-15 03:10:23 -04:00
Antoine Pilote
4e23e6a54b Now passing strings between c++ -> c# -> c++ 2023-10-13 01:45:07 -04:00
Antoine Pilote
aa18283815 Succesfully initialized .Net Core assembly + updated premake5 2023-10-12 23:39:10 -04:00