Antoine Pilote
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38ceae6fa9
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Rendering refactoring
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2021-07-12 20:17:16 -04:00 |
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Antoine Pilote
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c2ce3c9cb9
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Rendering abstraction progress
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2021-07-11 23:59:37 -04:00 |
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Antoine Pilote
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53564d4997
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Added buffer abstraction and platform specific calls
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2021-07-11 21:58:07 -04:00 |
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Antoine Pilote
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0c6ed48bbd
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Major cleanup.
Moved to namespace
Cleanup includes
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2021-07-11 18:56:44 -04:00 |
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Antoine Pilote
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78d02a5859
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Fixed volumetric fog, added transform system
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2021-07-03 20:52:29 -04:00 |
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Antoine Pilote
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0f010e0e74
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Major editor upgrade, bug fixes, and more.
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2021-06-29 21:47:37 -04:00 |
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Antoine Pilote
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4f30fb78ff
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Refact editor UI and logger
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2021-06-28 17:24:52 -04:00 |
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Antoine Pilote
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fcdeff9d99
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Added triggers and targetting system for brushes. Added corresponding Scripting API endpoint for accessing those.
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2021-06-27 22:27:57 -04:00 |
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Antoine Pilote
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8f4c5f8b08
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Trigger physics update
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2021-06-26 13:13:52 -04:00 |
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Antoine Pilote
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c7dc3cc476
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Trenchbroom parser work with entities
Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
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2021-06-23 17:37:54 -04:00 |
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Antoine Pilote
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1740a5707f
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CSM Shadows
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2021-06-20 23:08:45 -04:00 |
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Antoine Pilote
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a211a90015
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Light CSM work
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2021-06-19 15:46:42 -04:00 |
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Antoine Pilote
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5b56e2ff9a
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Character controller working better
Moved ECS systems to separate folders
better raycast normal result
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2021-06-18 16:44:54 -04:00 |
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