Commit Graph

195 Commits

Author SHA1 Message Date
Antoine Pilote
37b083521f Fixed sprite face culling 2023-09-15 17:55:24 -04:00
Antoine Pilote
190c36b910 Crude optimizations
From testing with model of around 50 bones, I could get 64+ animated models on the screen with 150fps+
2023-09-08 00:33:57 -04:00
Antoine Pilote
36646a0990 Optimization for Skeletal animations 2023-09-07 20:52:05 -04:00
Antoine Pilote
9733d90aef Added toggle for SSR 2023-09-07 20:51:18 -04:00
Antoine Pilote
0fcca4325f Transform Optimization 2023-09-06 20:20:43 -04:00
Antoine Pilote
1628214370 Animation serialization progress 2023-09-06 20:05:10 -04:00
Antoine Pilote
3dc97cafa7 Animation system 2023-09-06 17:49:05 -04:00
Antoine Pilote
422cddf5b0 Added skeleton hierarchy 2023-09-06 08:48:32 -04:00
Antoine Pilote
0e5d17da75 Started animation parsing and resource 2023-09-05 21:49:40 -04:00
Antoine Pilote
e125bf5fdb Added skeleton creation 2023-09-05 20:28:33 -04:00
Antoine Pilote
33e04e9216 Smoother physics 2023-09-05 20:28:18 -04:00
Antoine Pilote
29ba97454a Added 2D gizmos and better editor styling 2023-09-05 20:28:10 -04:00
Antoine Pilote
e6da158658 Better UI and some optimizations 2023-08-14 19:31:36 -04:00
Antoine Pilote
0caf28943f Added new component and panel + model loader 2023-08-12 21:47:26 -04:00
Antoine Pilote
691f46e0d6 Added better character auto stepping and component settings 2023-08-12 16:12:39 -04:00
Antoine Pilote
1d7f9e007f Switched to using jolt virtual character instead of jolt character 2023-08-11 00:36:20 -04:00
Antoine Pilote
2262b103c2 Code cleanup 2023-08-09 00:31:41 -04:00
Antoine Pilote
67577b902b Fixed prefabs and prefab instancing 2023-08-09 00:30:38 -04:00
Antoine Pilote
899e2dee86 Fixed ApplyForce on rigidbody not working 2023-08-09 00:29:48 -04:00
Antoine Pilote
a5ee88cb8e Optimized deserialization 2023-08-03 18:56:30 -04:00
Antoine Pilote
df24ab3259 Made some serialization async 2023-08-03 18:20:03 -04:00
Antoine Pilote
9d5c737cd6 Fixed entity cache not clearing 2023-08-02 15:34:35 -04:00
Antoine Pilote
30171518a0 Fixed default material with invalid texture 2023-08-02 15:34:26 -04:00
Antoine Pilote
1a8f4bd1aa Added simple radius gizmo 2023-08-02 15:34:04 -04:00
Antoine Pilote
eecfd3c375 Added very basic particle system and rendering 2023-08-02 14:17:33 -04:00
Antoine Pilote
7af3a79b0e Added particle system 2023-08-02 12:56:50 -04:00
Antoine Pilote
807e9c9a9f Added particle emitter component 2023-08-02 12:40:12 -04:00
Antoine Pilote
e5603c5111 Added sprite mesh 2023-08-01 18:50:04 -04:00
Antoine Pilote
f54d64c6dd Added sprite component 2023-08-01 15:15:27 -04:00
Antoine Pilote
8308c1a7e6 Removed unused files 2023-07-26 15:54:00 -04:00
Antoine Pilote
afb06e382f Removed extra float in vertex 2023-07-26 15:46:20 -04:00
Antoine Pilote
4cdaaacecb Fixes 2023-07-25 21:33:14 -04:00
Antoine Pilote
acfe261ab5 Fixed breaking changes between imgui upgrade 2023-07-22 22:13:48 -04:00
Antoine Pilote
42322fbf8e Merge pull request #45 from antopilo/NK-16-physics-scripting-module
Nk 16 physics scripting module
2023-07-22 11:58:47 -04:00
Antoine Pilote
16209535db Optimized cache locality and rendering state change 2023-07-22 02:28:56 -04:00
Antoine Pilote
e4119c0d15 Rework logger 2023-07-21 22:25:17 -04:00
Antoine Pilote
5a8cf74e43 Merge branch 'main' into NK-16-physics-scripting-module 2023-07-21 16:44:48 -04:00
Antoine Pilote
1ab7c53a9a Fixed editor camera not updating 2023-07-19 11:27:00 -04:00
Antoine Pilote
c3f740883d Removed unused code 2023-07-19 00:31:39 -04:00
Antoine Pilote
4e4d203666 Renamed some glm::vec3 to Vector3 2023-07-19 00:31:22 -04:00
Antoine Pilote
8371c1108c Merge pull request #33 from antopilo/NK-116-add-prefab-scripting
NK-116 Add prefab scripting API
2023-07-18 11:52:53 -04:00
Antoine Pilote
1fee5b8d41 Added add force API endpoint 2023-07-18 00:16:26 -04:00
émeryc
7baec67bf4 NK-113 - Open Wren Script File with Double Click 2023-07-17 20:21:15 -04:00
Antoine Pilote
830c5fddf4 Can now add rigidbodies at runtime 2023-07-17 02:46:19 -04:00
Antoine Pilote
9b1de4a13f AddComponent<> now replaces instead of crashing if it already exists 2023-07-17 02:45:04 -04:00
Antoine Pilote
e2790244eb Fixed bug with name incrementation not working 2023-07-17 01:58:59 -04:00
Antoine Pilote
415f6dd5cd Added Wren API endpoints + random cleanup 2023-07-17 01:49:32 -04:00
Antoine Pilote
0534c0fd81 CreateEntity & AddPrefab method added to scripting API + other
- New entity starts incrementing if an entity with the same name exists
- Better log message
2023-07-17 01:49:09 -04:00
Antoine Pilote
dbac1c187f Dynamic gizmos
- Added cylinder collider component
- Dynamic cylinder, capsule, box, sphere gizmos
- Added wireframe for mesh shape
2023-07-15 19:26:37 -04:00
Antoine Pilote
94ba63cc28 Clean up 2023-07-14 11:51:06 -04:00