Antoine Pilote
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2cb0ca4f29
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Particle system improvements + Emissive materials
Added option for Global particle positions
Added material property for particles
Added Emissive rendering
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2023-09-23 20:31:50 -04:00 |
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Antoine Pilote
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0cf8491568
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Directional light stays after maximum amount of lights has been reached
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2023-09-23 16:18:40 -04:00 |
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Antoine Pilote
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4138e51c94
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Added skinned mesh shadow
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2023-09-17 21:21:55 -04:00 |
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Antoine Pilote
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aa899f044f
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SSR now keeps albedo color properly instead of fading to black
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2023-09-17 20:14:37 -04:00 |
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Antoine Pilote
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fca6b2f651
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Various coding style improvements
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2023-07-02 16:35:16 -04:00 |
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Antoine Pilote
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47985f507a
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Added SSAO
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2023-03-05 13:00:12 -05:00 |
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antopilo
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b273a2fb8a
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Added Screen space reflections and Editor UI refactoring
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2022-01-31 13:54:58 -05:00 |
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antopilo
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a71bfcbe75
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Huge rework of editor and other changes.
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2022-01-09 16:44:20 -05:00 |
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antopilo
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55ae840678
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UI editor work
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2021-09-26 22:56:25 -04:00 |
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antopilo
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4d1e134eaa
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refactoring scene rendering
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2021-09-20 06:49:45 -04:00 |
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antopilo
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c02c3946b7
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Added bloom post process
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2021-09-15 21:18:44 -04:00 |
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antopilo
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61e54c5a46
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GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera
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2021-09-06 22:28:54 -04:00 |
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antopilo
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a6823ba2fa
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Transform system overhaul
Fixed child rotations
Added editor overhauls
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2021-09-05 16:43:38 -04:00 |
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antopilo
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99ea3a906c
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Fixed framebuffer resizing and transform rotation matrix
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2021-09-04 01:41:47 -04:00 |
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antopilo
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c3d3e20ab4
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Fixed shading in deferred.
Added sky in deferred.
Started render buffer abstraction
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2021-09-01 22:31:45 -04:00 |
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antopilo
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54a138c044
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Added GBuffer
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2021-08-31 23:27:19 -04:00 |
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Antoine Pilote
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0c6ed48bbd
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Major cleanup.
Moved to namespace
Cleanup includes
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2021-07-11 18:56:44 -04:00 |
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Antoine
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79e037a930
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Initial push
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2021-05-13 20:41:57 -04:00 |
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