Commit Graph

17 Commits

Author SHA1 Message Date
Antoine Pilote
8c581fbc14 Application and layers refactoring 2023-10-15 03:09:47 -04:00
Antoine Pilote
868d019c35 Added Coral + minor fixes 2023-10-12 22:44:13 -04:00
Antoine Pilote
e0d8383d00 Code cleanup 2023-08-12 21:46:58 -04:00
Antoine Pilote
cddc9f6c21 Cleanup Engine.h and made IsPlayMode a method 2023-07-10 13:22:03 -04:00
Antoine Pilote
0d108bc44a Character controller now moving! 🏃‍♂️
- Added character controller transform syncing Jolt -> Scene
- Physic system code cleanup
- Fixed crash with WrenScript loading
- Fixed Normalize() returning NaN vector when lenght is 0
2023-07-04 03:09:52 -04:00
antopilo
a777f37830 Improved editor camera support 2023-03-06 12:13:06 -05:00
antopilo
fb9751641f Various fixes:
- removal of entity crash
- play mode corrupt scene graph
- Added dither effect on selected entity
2021-08-30 21:46:19 -04:00
Antoine Pilote
38ceae6fa9 Rendering refactoring 2021-07-12 20:17:16 -04:00
Antoine Pilote
0c6ed48bbd Major cleanup.
Moved to namespace
Cleanup includes
2021-07-11 18:56:44 -04:00
Antoine Pilote
14190508cf Working FGD export
Added trenchbroom path settings
Saving Entity definition file,.
2021-07-01 22:56:43 -04:00
Antoine Pilote
5b56e2ff9a Character controller working better
Moved ECS systems to separate folders
better raycast normal result
2021-06-18 16:44:54 -04:00
Antoine Pilote
8f238cd4ca Now FPS character controller demo with fixed shading 2021-06-16 00:04:21 -04:00
Antoine Pilote
49cfe9e421 Refact UI and SDF font managment 2021-06-04 14:31:16 -04:00
Antoine Pilote
1f1047d23b Fixed some lighting bug + serialization progress 2021-05-24 19:23:34 -04:00
Antoine Pilote
e14a2f18d9 Serialization project and scene 2021-05-19 21:16:30 -04:00
Antoine Pilote
5f364dabb2 Serialization work 2021-05-15 23:57:26 -04:00
Antoine
62e7d354f7 migrated to premake 2021-05-14 14:31:55 -04:00