Antoine Pilote
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1a8f4bd1aa
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Added simple radius gizmo
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2023-08-02 15:34:04 -04:00 |
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Antoine Pilote
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7af3a79b0e
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Added particle system
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2023-08-02 12:56:50 -04:00 |
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Antoine Pilote
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4cdaaacecb
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Fixes
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2023-07-25 21:33:14 -04:00 |
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Antoine Pilote
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42322fbf8e
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Merge pull request #45 from antopilo/NK-16-physics-scripting-module
Nk 16 physics scripting module
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2023-07-22 11:58:47 -04:00 |
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Antoine Pilote
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16209535db
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Optimized cache locality and rendering state change
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2023-07-22 02:28:56 -04:00 |
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Antoine Pilote
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e4119c0d15
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Rework logger
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2023-07-21 22:25:17 -04:00 |
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Antoine Pilote
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e2790244eb
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Fixed bug with name incrementation not working
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2023-07-17 01:58:59 -04:00 |
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Antoine Pilote
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415f6dd5cd
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Added Wren API endpoints + random cleanup
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2023-07-17 01:49:32 -04:00 |
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Antoine Pilote
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0534c0fd81
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CreateEntity & AddPrefab method added to scripting API + other
- New entity starts incrementing if an entity with the same name exists
- Better log message
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2023-07-17 01:49:09 -04:00 |
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Antoine Pilote
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dbac1c187f
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Dynamic gizmos
- Added cylinder collider component
- Dynamic cylinder, capsule, box, sphere gizmos
- Added wireframe for mesh shape
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2023-07-15 19:26:37 -04:00 |
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Antoine Pilote
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9ad09ff749
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FIxed gizmo
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2023-07-11 16:32:01 -04:00 |
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Antoine Pilote
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07002f0d4a
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Better maths
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2023-07-10 17:36:17 -04:00 |
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Antoine Pilote
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56858ab157
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Oritentation fixed progress
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2023-07-10 00:57:27 -04:00 |
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Antoine Pilote
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2a6601a2db
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Moved quat to forward vector in math helper class
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2023-07-09 23:51:32 -04:00 |
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Antoine Pilote
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f66865c0ec
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Fixed wrong camera rotation when global rotation is set
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2023-07-09 23:44:50 -04:00 |
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Antoine Pilote
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c2b80eb2f9
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Fixed rendering error when disabling volumetric
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2023-07-04 12:41:35 -04:00 |
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Antoine Pilote
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7c95beefcc
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More explicit error message when finding entity that doesnt exist
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2023-07-03 19:14:28 -04:00 |
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Antoine Pilote
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93d007680b
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Serializing editor camera position and direction.
Editor camera should resume where it was
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2023-07-01 11:49:38 -04:00 |
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Antoine Pilote
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1532724a5d
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Started work on audio manager
Implemented soloud
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2023-04-02 22:35:40 -04:00 |
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antopilo
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ca7b8955bf
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Serialize scene path
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2023-03-14 22:41:58 -04:00 |
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antopilo
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75cb774caf
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Code cleanup
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2023-03-08 20:04:06 -05:00 |
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antopilo
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6cbad0e13b
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Reworked editor camera
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2023-03-07 17:26:13 -05:00 |
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antopilo
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a777f37830
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Improved editor camera support
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2023-03-06 12:13:06 -05:00 |
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Antoine Pilote
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50a4b42284
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Using serializer for the scene copy
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2023-03-05 21:44:06 -05:00 |
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Antoine Pilote
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69a2013a0f
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Added some serialization and added shader functionallity
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2023-03-05 20:09:57 -05:00 |
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Antoine Pilote
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b1edeb387f
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Fixed scripting engine crash and improved transformation system
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2023-03-05 18:19:41 -05:00 |
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Antoine Pilote
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8be7695d1e
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Code standardtization pass. Fixed a bunch of warnings.
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2023-03-04 17:50:02 -05:00 |
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Antoine Pilote
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abd5ac2dc8
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Fixed volumetric Post FX
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2023-03-04 17:44:59 -05:00 |
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Antoine Pilote
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f8643f1dcf
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Partial Jolt implementation and some model loader fixes.
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2023-03-01 22:05:23 -05:00 |
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Antoine Pilote
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382802c62a
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Rework
-Removed bullet
-Removed Soloud
Removed every instances of bullet usage.
Edited some UI stuff
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2022-09-24 20:14:51 -04:00 |
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a.pilote
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5fb1e376c2
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added material editing in mesh panel. Renamed mesh component to model component.
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2022-07-17 14:15:11 -04:00 |
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a.pilote
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249e26dcd5
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Removed euler, only quaternion and dirty flag
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2022-07-14 17:45:06 -04:00 |
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antopilo
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162966eeb0
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Made material resource file editable from engine
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2022-06-29 18:05:59 -04:00 |
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antopilo
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407ff89df7
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Refactor Mesh serialization and model system.
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2022-06-28 19:56:16 -04:00 |
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antopilo
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a8abef1ab2
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Cleanup
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2022-06-23 20:58:07 -04:00 |
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antopilo
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511e5dfb16
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Removed Soloud from premake
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2022-06-23 15:55:32 -04:00 |
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antopilo
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b273a2fb8a
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Added Screen space reflections and Editor UI refactoring
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2022-01-31 13:54:58 -05:00 |
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antopilo
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a71bfcbe75
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Huge rework of editor and other changes.
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2022-01-09 16:44:20 -05:00 |
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antopilo
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4d1e134eaa
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refactoring scene rendering
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2021-09-20 06:49:45 -04:00 |
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antopilo
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c02c3946b7
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Added bloom post process
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2021-09-15 21:18:44 -04:00 |
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antopilo
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33b3962e51
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Drag and drop prefab into scene tree. Play pause snapshot system
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2021-09-08 21:28:53 -04:00 |
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antopilo
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b1a1f4f063
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Interface component, Serialization of mesh components
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2021-09-08 18:35:10 -04:00 |
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antopilo
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61e54c5a46
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GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera
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2021-09-06 22:28:54 -04:00 |
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antopilo
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a6823ba2fa
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Transform system overhaul
Fixed child rotations
Added editor overhauls
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2021-09-05 16:43:38 -04:00 |
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antopilo
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c3d3e20ab4
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Fixed shading in deferred.
Added sky in deferred.
Started render buffer abstraction
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2021-09-01 22:31:45 -04:00 |
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antopilo
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54a138c044
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Added GBuffer
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2021-08-31 23:27:19 -04:00 |
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antopilo
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2a073f5972
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Fixed file explorer selection bug
Fixed new project crash
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2021-08-31 16:04:01 -04:00 |
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antopilo
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fb9751641f
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Various fixes:
- removal of entity crash
- play mode corrupt scene graph
- Added dither effect on selected entity
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2021-08-30 21:46:19 -04:00 |
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antopilo
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3fb0a2cc81
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Prefab saving
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2021-08-26 20:46:34 -04:00 |
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antopilo
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96f0cdb4e9
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Frustum culling
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2021-08-25 21:04:25 -04:00 |
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