antopilo
|
39cf28c91e
|
Raycasts now returns the body instance it collided with + serialize spot light cones
|
2024-10-18 00:21:08 -04:00 |
|
Antoine Pilote
|
0f14e303b2
|
Attempt to fix kinematic not generating collision callbacks
|
2024-09-09 00:09:04 -04:00 |
|
Antoine Pilote
|
732e94899c
|
Added Physics.Raycast and Transform shortcut on entity objects
|
2024-09-04 22:26:59 -04:00 |
|
Antoine Pilote
|
db0ec40948
|
Moved project out of engine.h
|
2024-09-04 00:30:35 -04:00 |
|
Antoine Pilote
|
d9237f83d2
|
Added ground normal & ground velocity C# API e
|
2024-09-02 18:09:02 -04:00 |
|
Antoine Pilote
|
63712edc6d
|
Added C# Point entities + automatic export of FGD entities
|
2024-09-01 19:37:05 -04:00 |
|
Antoine Pilote
|
f59a7e931f
|
Now renders func brush materials correclty
|
2024-08-31 12:33:48 -04:00 |
|
Antoine Pilote
|
8aa41a1bf8
|
Now diplaying links between brushes
|
2024-08-31 00:07:45 -04:00 |
|
Antoine Pilote
|
03231e6bf7
|
Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
|
2024-08-21 18:05:28 -04:00 |
|
Antoine Pilote
|
4af3b9da82
|
Added Jolt error reporting
|
2024-08-15 23:17:07 -04:00 |
|
Antoine Pilote
|
daa640cc7c
|
First pass fixing compilation warnings
|
2024-08-15 12:45:42 -04:00 |
|
Antoine Pilote
|
0de9c216c5
|
Removed all dead code
|
2024-08-14 19:21:17 -04:00 |
|
Antoine Pilote
|
e7d6ca19b0
|
Now returns object physics layer in shape cast result
|
2024-08-10 18:39:28 -04:00 |
|
Antoine Pilote
|
4dd1a4e6f7
|
Added shape sweeping in C#
|
2024-08-10 18:09:22 -04:00 |
|
Antoine Pilote
|
dd74ee02f7
|
Removed unnecessary log
|
2024-04-25 21:47:11 -04:00 |
|
Antoine Pilote
|
508881091a
|
Physics now calculates proper local transform if body has parent
|
2024-04-25 21:43:48 -04:00 |
|
Antoine Pilote
|
5cb99f7ef6
|
Fixed inconsistent physics callback
|
2024-04-18 23:30:46 -04:00 |
|
Antoine Pilote
|
89846a6885
|
Added ability for triggers to move according to parent
|
2024-04-18 20:08:04 -04:00 |
|
Antoine Pilote
|
22d8b35373
|
Updated Coral version to .Net 8
|
2024-04-01 20:16:48 -04:00 |
|
Antoine Pilote
|
f86e26a490
|
Character controller now responds to setting localPosition on the entity
|
2024-04-01 19:22:20 -04:00 |
|
Antoine Pilote
|
5217a8639b
|
Started collision callbacks for .Net
|
2024-04-01 14:28:59 -04:00 |
|
Antoine Pilote
|
0693ac1ad0
|
Added collision callback thread safe queue
|
2024-04-01 13:19:33 -04:00 |
|
Antoine Pilote
|
72e2b6984e
|
Added ghost body on character controllers to trigger sensors bodies
|
2024-04-01 13:05:02 -04:00 |
|
Antoine Pilote
|
48f2c69c38
|
Fixed physics and added ghost body to virtual characters
|
2024-03-23 15:08:43 -04:00 |
|
Antoine Pilote
|
a5ca094c5f
|
Added trigger rigid bodies
|
2024-03-16 16:37:06 -04:00 |
|
Antoine Pilote
|
8d04a81846
|
Fixed building error
|
2023-10-15 16:31:09 -04:00 |
|
Antoine Pilote
|
9d87236662
|
Moved physics and application outside of core
|
2023-10-15 14:58:12 -04:00 |
|