Now renders func brush materials correclty
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@@ -126,7 +126,7 @@ namespace Nuake {
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return false;
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}
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switch (static_cast<ComponentTypes>(componentEnumValue))
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switch (static_cast<ComponentTypes>(componentType))
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{
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case PARENT: return entity.HasComponent<ParentComponent>();
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case NAME: return entity.HasComponent<NameComponent>();
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