Removed overlay when in play mode
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@@ -2446,6 +2446,11 @@ namespace Nuake {
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void EditorInterface::Overlay()
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{
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if (Engine::GetGameState() == GameState::Playing)
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{
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return;
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}
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// FIXME-VIEWPORT: Select a default viewport
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const float DISTANCE = 10.0f;
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int corner = 0;
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