diff --git a/Editor/Source/Editor/Windows/SceneEditor/Widgets/ViewportWidget.cpp b/Editor/Source/Editor/Windows/SceneEditor/Widgets/ViewportWidget.cpp index 286265e7..49ab2f9c 100644 --- a/Editor/Source/Editor/Windows/SceneEditor/Widgets/ViewportWidget.cpp +++ b/Editor/Source/Editor/Windows/SceneEditor/Widgets/ViewportWidget.cpp @@ -34,7 +34,7 @@ void ViewportWidget::Update(float ts) editorCam->Update(ts, isHoveringViewport); const Vector2 viewportSize = sceneViewport->GetViewportSize(); - editorCam->OnWindowResize(viewportSize.x, viewportSize.y); + editorContext.GetScene()->GetCurrentCamera()->OnWindowResize(viewportSize.x, viewportSize.y); if (editorContext.GetSelection().Type == EditorSelectionType::Entity) {