Added very basic particle system and rendering
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@@ -56,6 +56,9 @@ namespace Nuake {
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void ScriptingSystem::FixedUpdate(Timestep ts)
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{
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if (!Engine::IsPlayMode())
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return;
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auto entities = m_Scene->m_Registry.view<WrenScriptComponent>();
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for (auto& e : entities)
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{
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