Added very basic particle system and rendering
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@@ -1,5 +1,9 @@
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#pragma once
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#include <src/Scene/Systems/System.h>
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#include <src/Core/Maths.h>
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#include <random>
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namespace Nuake
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{
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@@ -13,7 +17,5 @@ namespace Nuake
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void EditorUpdate() override;
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void FixedUpdate(Timestep ts) override;
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void Exit() override;
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private:
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};
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}
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