Added delition queue + removed OGL code
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@@ -42,11 +42,11 @@ namespace Nuake
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const std::string projectIconPath = Path + "/../icon.png";
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if (FileSystem::FileExists(projectIconPath, true))
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{
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ProjectIcon = TextureManager::Get()->GetTexture(projectIconPath);
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//ProjectIcon = TextureManager::Get()->GetTexture(projectIconPath);
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}
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else
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{
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ProjectIcon = TextureManager::Get()->GetTexture("Resources/Images/nuake-logo.png");
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//ProjectIcon = TextureManager::Get()->GetTexture("Resources/Images/nuake-logo.png");
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}
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}
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else
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@@ -87,7 +87,7 @@ namespace Nuake
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}
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// Load Nuake logo
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_NuakeLogo = TextureManager::Get()->GetTexture(NUAKE_LOGO_PATH);
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//_NuakeLogo = TextureManager::Get()->GetTexture(NUAKE_LOGO_PATH);
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}
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void WelcomeWindow::LoadQueuedProject()
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