Added delition queue + removed OGL code

This commit is contained in:
antopilo
2024-12-02 22:24:31 -05:00
parent 84a7d5e248
commit e5c252629b
6 changed files with 57 additions and 17 deletions

View File

@@ -42,11 +42,11 @@ namespace Nuake
const std::string projectIconPath = Path + "/../icon.png";
if (FileSystem::FileExists(projectIconPath, true))
{
ProjectIcon = TextureManager::Get()->GetTexture(projectIconPath);
//ProjectIcon = TextureManager::Get()->GetTexture(projectIconPath);
}
else
{
ProjectIcon = TextureManager::Get()->GetTexture("Resources/Images/nuake-logo.png");
//ProjectIcon = TextureManager::Get()->GetTexture("Resources/Images/nuake-logo.png");
}
}
else
@@ -87,7 +87,7 @@ namespace Nuake
}
// Load Nuake logo
_NuakeLogo = TextureManager::Get()->GetTexture(NUAKE_LOGO_PATH);
//_NuakeLogo = TextureManager::Get()->GetTexture(NUAKE_LOGO_PATH);
}
void WelcomeWindow::LoadQueuedProject()