Added delition queue + removed OGL code
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@@ -2048,10 +2048,10 @@ void EditorSelectionPanel::DrawFieldTypeString(entt::meta_data& field, entt::met
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std::string controlId = std::string("##") + displayName;
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ImGui::InputText(controlId.c_str(), &fieldValProxy);
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if (fieldValProxy != fieldVal)
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{
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Engine::GetProject()->IsDirty = true;
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}
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//if (fieldValProxy != fieldVal)
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//{
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// Engine::GetProject()->IsDirty = true;
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//}
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}
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else
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{
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