Fixed FGD saving, Scene building

This commit is contained in:
Antoine Pilote
2021-07-02 02:07:32 -04:00
parent 14190508cf
commit e5306bfed4
13 changed files with 391 additions and 158 deletions

View File

@@ -317,8 +317,9 @@ void EditorInterface::DrawSceneTree()
QueueDeletion = Entity{ (entt::entity)0, scene.get() };
ImGui::TreePop();
}
ImGui::End();
}
ImGui::End();
}
@@ -636,7 +637,6 @@ void EditorInterface::DrawEntityPropreties()
if (ImGui::Button("Build Geometry"))
{
QuakeMapBuilder mapBuilder;
mapBuilder.BuildQuakeMap(m_SelectedEntity);
}
ImGui::Separator();