Serialization project and scene
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@@ -1,5 +1,5 @@
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#include "FileSystem.h"
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#include <filesystem>
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#include "../../Engine.h"
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#define GLFW_EXPOSE_NATIVE_WIN32
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@@ -10,6 +10,8 @@
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#include <fstream>
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#include <iostream>
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namespace fs = std::filesystem;
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std::string FileDialog::OpenFile(const char* filter)
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{
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@@ -50,9 +52,10 @@ std::string FileDialog::SaveFile(const char* filter)
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return std::string();
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}
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std::string FileSystem::Root = "resources\\";
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std::string FileSystem::Root = "";
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Ref<Directory> FileSystem::RootDirectory;
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void FileSystem::ScanDirectory(Ref<Directory> directory)
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{
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for (const auto& entry : std::filesystem::directory_iterator(directory->fullPath))
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@@ -79,10 +82,18 @@ void FileSystem::ScanDirectory(Ref<Directory> directory)
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}
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}
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}
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bool FileSystem::DirectoryExists(const std::string path)
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{
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return false;
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}
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void FileSystem::SetRootDirectory(const std::string path)
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{
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Root = path;
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Scan();
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}
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void FileSystem::Scan()
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{
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RootDirectory = CreateRef<Directory>();
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@@ -93,6 +104,35 @@ void FileSystem::Scan()
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ScanDirectory(RootDirectory);
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}
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std::string FileSystem::AbsoluteToRelative(const std::string& path)
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{
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const fs::path rootPath(Root);
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const fs::path absolutePath(path);
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return fs::relative(absolutePath, rootPath).generic_string();
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}
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std::string FileSystem::ReadFile(const std::string& path, bool absolute)
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{
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std::string finalPath = path;
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if (!absolute)
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finalPath = Root + path;
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std::ifstream MyReadFile(finalPath);
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std::string fileContent = "";
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std::string allFile = "";
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// Use a while loop together with the getline() function to read the file line by line
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while (getline(MyReadFile, fileContent))
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{
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allFile.append(fileContent);
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}
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// Close the file
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MyReadFile.close();
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return allFile;
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}
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Ref<Directory> FileSystem::GetFileTree()
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{
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return RootDirectory;
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