Refactor pass #3
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@@ -1,11 +1,13 @@
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#include "TrenchbroomConfiguratorWindow.h"
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#include <Engine.h>
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#include <src/Resource/Project.h>
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#include <src/UI/ImUI.h>
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#include <src/Core/OS.h>
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#include <src/Rendering/Textures/TextureManager.h>
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#include <src/Resource/Prefab.h>
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void TrenchbroomConfiguratorWindow::Update()
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{
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