Moved project out of engine.h
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@@ -423,7 +423,7 @@ namespace Nuake
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TriggerZone trigger = ent.GetComponent<TriggerZone>();
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int count = trigger.GetOverLappingCount();
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int count = 0;
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wrenSetSlotDouble(vm, 0, count);
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}
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@@ -435,7 +435,7 @@ namespace Nuake
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TriggerZone trigger = ent.GetComponent<TriggerZone>();
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std::vector<Entity> entities = trigger.GetOverlappingBodies();
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std::vector<Entity> entities = {};
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wrenEnsureSlots(vm, static_cast<int>(entities.size()));
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