Drag & drop of .material files

This commit is contained in:
Antoine Pilote
2023-09-23 20:32:08 -04:00
parent 2cb0ca4f29
commit d93e452db5
3 changed files with 24 additions and 8 deletions

View File

@@ -43,6 +43,7 @@ void MaterialEditor::Draw(Ref<Nuake::Material> material)
ImGui::TableSetupColumn("name", 0, 0.3f);
ImGui::TableSetupColumn("set", 0, 0.6f);
ImGui::TableSetupColumn("reset", 0, 0.1f);
ImGui::TableNextColumn();
ImGui::Text("Unlit");
@@ -51,6 +52,15 @@ void MaterialEditor::Draw(Ref<Nuake::Material> material)
bool unlit = material->data.u_Unlit == 1;
ImGui::Checkbox("Unlit", &unlit);
material->data.u_Unlit = (int)unlit;
ImGui::TableNextColumn();
ImGui::TableNextColumn();
ImGui::Text("Emissive");
ImGui::TableNextColumn();
ImGui::DragFloat("##Emissiveness", &material->data.u_Emissive, 0.1f, 1.0f);
ImGui::TableNextColumn();
}
ImGui::EndTable();
}
@@ -62,7 +72,7 @@ void MaterialEditor::Draw(Ref<Nuake::Material> material)
UIFont boldfont = UIFont(Fonts::Bold);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, 0.f));
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.f, 8.f));
AlbedoOpened = ImGui::CollapsingHeader("Albedo", ImGuiTreeNodeFlags_DefaultOpen);
AlbedoOpened = ImGui::CollapsingHeader(" ALBEDO", ImGuiTreeNodeFlags_DefaultOpen);
ImGui::PopStyleVar(2);
}