Started quake map importer
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#pragma once
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#include <src/Core/FileSystem.h>
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#include <src/Core/FileSystem.h>
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class MapImporterWindow
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{
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public:
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MapImporterWindow() = default;
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~MapImporterWindow() = default;
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void Update();
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void Draw();
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private:
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Ref<Nuake::File> m_MapToImport = nullptr;
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std::vector<std::string> ScanUsedWads();
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};
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