Added live reloading for quake maps
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@@ -19,7 +19,7 @@ namespace Nuake
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bool SmoothCamera = false;
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float SmoothCameraSpeed = 0.2f;
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Color PrimaryColor = Color(97.0f / 255.0f, 0, 1.0f, 1.0f);
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int PhysicsStep = 90.0f;
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int PhysicsStep = 90;
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int MaxPhysicsSubStep = 32;
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int MaxPhysicsBodies = 4096;
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int MaxPhysicsContactConstraints = 2048;
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