Added live reloading for quake maps
This commit is contained in:
@@ -818,7 +818,7 @@ namespace Nuake {
|
||||
m_IsRenaming = true;
|
||||
}
|
||||
|
||||
if (!m_IsRenaming && Selection.Type == EditorSelectionType::Entity && Input::IsKeyPressed(Key::DELETE))
|
||||
if (!m_IsRenaming && Selection.Type == EditorSelectionType::Entity && Input::IsKeyPressed(Key::DELETE_KEY))
|
||||
{
|
||||
QueueDeletion = Selection.Entity;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user