Initial infrastructure for C# scene callbacks in subsystems
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@@ -243,6 +243,8 @@ namespace Nuake
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bool Scene::OnInit()
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{
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preInitializeDelegate.Broadcast();
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for (auto& system : m_Systems)
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{
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if (!system->Init())
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@@ -250,6 +252,8 @@ namespace Nuake
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return false;
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}
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}
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postInitializeDelegate.Broadcast();
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return true;
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}
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