Transformation system path

This commit is contained in:
Antoine Pilote
2023-09-16 12:10:05 -04:00
parent d5e576e7b5
commit cfbc3fa2c1
4 changed files with 3 additions and 3 deletions

View File

@@ -312,6 +312,7 @@ namespace Nuake
}
Renderer::Flush(gBufferShader, false);
RenderCommand::Disable(RendererEnum::FACE_CULL);
// Sprites
auto spriteView = scene.m_Registry.view<TransformComponent, SpriteComponent, VisibilityComponent>();
for (auto& e : spriteView)