Gizmo mouse picking now works
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@@ -24,7 +24,7 @@ void main()
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#version 440 core
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layout(location = 0) out vec4 FragColor;
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layout(location = 3) out int gEntityID;
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layout(location = 1) out int gEntityID;
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in vec2 a_UV;
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in mat4 o_Projection;
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