Fixed wren api, packing into vec3
This commit is contained in:
@@ -194,6 +194,7 @@ namespace Nuake
|
||||
double x = wrenGetSlotDouble(vm, 2);
|
||||
double y = wrenGetSlotDouble(vm, 3);
|
||||
double z = wrenGetSlotDouble(vm, 4);
|
||||
|
||||
Entity ent = Entity((entt::entity)handle, Engine::GetCurrentScene().get());
|
||||
auto& cam = ent.GetComponent<CameraComponent>();
|
||||
cam.CameraInstance->SetDirection(Vector3(x, y, z));
|
||||
|
||||
Reference in New Issue
Block a user