Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop
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@@ -25,12 +25,12 @@ namespace Nuake {
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bool IsKeyDown(int keyCode)
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{
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return Input::IsKeyDown(keyCode);
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return Input::IsKeyDown((Key)keyCode);
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}
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bool IsKeyPressed(int keyCode)
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{
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return Input::IsKeyPressed(keyCode);
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return Input::IsKeyPressed((Key)keyCode);
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}
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Coral::Array<float> GetMousePosition()
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