SDF font rendering
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@@ -4,12 +4,15 @@
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#include "Stylesheet.h"
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#include "yoga/YGConfig.h"
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#include "InterfaceParser.h"
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#include <src/UI/Font/FontLoader.h>
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namespace UI
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{
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UserInterface::UserInterface(const std::string& name)
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{
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m_Name = name;
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font = FontLoader::LoadFont("resources/Fonts/OpenSans-Regular.ttf");
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m_Stylesheet = StyleSheet::New("/Interface\\Testing.css");
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Root = InterfaceParser::Parse("resources/Interface/Testing.interface");
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@@ -99,28 +102,32 @@ namespace UI
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float leftOffset = YGNodeLayoutGetLeft(Root->YogaNode);
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float topOffset = YGNodeLayoutGetTop(Root->YogaNode);
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DrawRecursive(Root, 0, Vector2(leftOffset, topOffset));
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Vector2 charPos = Vector2(100.f, 100.f);
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Char charr = font->GetChar(89);
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DrawRecursive(Root, 0);
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Renderer2D::DrawString("Hello SDF World!", font, charPos, 2.0f);
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//Renderer2D::DrawChar(charr, font, charPos, size);
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}
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void UserInterface::DrawRecursive(Ref<Node> node, float z, Vector2 offset)
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void UserInterface::DrawRecursive(Ref<Node> node, float z)
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{
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if (!node)
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return;
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node->Draw(z, offset);
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node->Draw(z);
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if (node->Childrens.size() <= 0)
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return;
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offset.x += YGNodeLayoutGetLeft(Root->YogaNode);
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if(!YGNodeLayoutGetHadOverflow(Root->YogaNode))
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offset.y += YGNodeLayoutGetTop(Root->YogaNode);
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for (auto& c : node->Childrens)
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{
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DrawRecursive(c, z + 1, offset);
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DrawRecursive(c, z + 1);
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}
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}
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