Fixed volumetric Post FX

This commit is contained in:
Antoine Pilote
2023-03-04 17:44:59 -05:00
parent 8195d6879b
commit abd5ac2dc8
9 changed files with 95 additions and 56 deletions

View File

@@ -144,13 +144,13 @@ namespace Nuake {
if (!cam)
return;
mSceneRenderer->BeginRenderScene(cam->GetPerspective(), cam->GetTransform());
mSceneRenderer->BeginRenderScene(cam->GetPerspective(), cam->GetTransform(), cam->Translation);
mSceneRenderer->RenderScene(*this, framebuffer);
}
void Scene::Draw(FrameBuffer& framebuffer, const Matrix4& projection, const Matrix4& view)
{
mSceneRenderer->BeginRenderScene(m_EditorCamera->GetPerspective(), m_EditorCamera->GetTransform());
mSceneRenderer->BeginRenderScene(m_EditorCamera->GetPerspective(), m_EditorCamera->GetTransform(), m_EditorCamera->Translation);
mSceneRenderer->RenderScene(*this, framebuffer);
}