Huge rework of editor and other changes.
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@@ -26,6 +26,12 @@ namespace Nuake {
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BEGIN_SERIALIZE();
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SERIALIZE_VAL(HasCollisions);
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SERIALIZE_VAL(Path);
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for (unsigned int i = 0; i < m_Meshes.size(); i++)
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{
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j["Meshes"][i] = m_Meshes[i]->Serialize();
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}
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END_SERIALIZE();
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}
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@@ -34,7 +40,6 @@ namespace Nuake {
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BEGIN_DESERIALIZE();
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this->Path = j["Path"];
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this->HasCollisions = j["HasCollisions"];
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return true;
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}
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};
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