Started editor .Net context for undo/redo system
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@@ -9,8 +9,10 @@
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#include "src/Rendering/Renderer.h"
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#include "src/Rendering/Renderer2D.h"
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#include "src/Scripting/ScriptingEngine.h"
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#include "src/Scripting/ScriptingEngineNet.h"
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#include "src/Threading/JobSystem.h"
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#include <imgui/imgui_impl_glfw.h>
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#include <imgui/imgui_impl_opengl3.h>
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@@ -139,7 +141,12 @@ namespace Nuake
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Ref<Scene> Engine::GetCurrentScene()
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{
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return s_CurrentWindow->GetScene();
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if (s_CurrentWindow)
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{
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return s_CurrentWindow->GetScene();
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}
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return nullptr;
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}
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bool Engine::LoadScene(Ref<Scene> scene)
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