Trigger physics update

This commit is contained in:
Antoine Pilote
2021-06-26 13:13:52 -04:00
parent c7dc3cc476
commit 8f4c5f8b08
32 changed files with 431 additions and 128 deletions

View File

@@ -242,23 +242,23 @@ void Window::Draw()
cam->AspectRatio = size.x / size.y;
Renderer::BeginDraw(cam);
{
//glCullFace(GL_FRONT);
//glCullFace(GL_BACK);
m_Scene->DrawShadows();
//glCullFace(GL_FRONT);
//glCullFace(GL_BACK);
m_Scene->DrawShadows();
m_Framebuffer->Bind();
m_Framebuffer->Bind();
if (Engine::IsPlayMode)
m_Scene->Draw();
else
m_Scene->EditorDraw();
if (Engine::IsPlayMode)
m_Scene->Draw();
else
m_Scene->EditorDraw();
m_Scene->DrawInterface(m_Framebuffer->GetSize());
m_Scene->DrawInterface(m_Framebuffer->GetSize());
m_Framebuffer->Unbind();
}
m_Framebuffer->Unbind();
Renderer::EndDraw();
}