Resource management refactor - added custom file resolver + RID
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@@ -26,6 +26,8 @@
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#endif
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#include <imgui/imgui_impl_vulkan.h>
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#include <src/Resource/Resolvers/MeshResolver.h>
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namespace Nuake
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{
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@@ -68,6 +70,11 @@ namespace Nuake
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Modules::StartupModules();
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InitializeCoreSubsystems();
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// Init base resolvers
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auto& resolvers = ResourceResolverManager::Get();
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resolvers.RegisterResolver(CreateRef<MeshResolver>());
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resolvers.RegisterResolver(CreateRef<MaterialResolver>());
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}
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void Engine::Tick()
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