Fixed ApplyForce on rigidbody not working

This commit is contained in:
Antoine Pilote
2023-08-09 00:29:48 -04:00
parent 81026fb1af
commit 899e2dee86
8 changed files with 34 additions and 7 deletions

View File

@@ -305,7 +305,7 @@ namespace Nuake
Entity ent = Entity((entt::entity)handle, Engine::GetCurrentScene().get());
auto& rigidBodyComponent = ent.GetComponent<RigidBodyComponent>();
rigidBodyComponent.Rigidbody->AddForce(Vector3(x, y, z));
rigidBodyComponent.QueuedForce += Vector3(x, y, z);
}
static void GetTranslation(WrenVM* vm)