Added support for skyboxes using a new SkyBox resource and component
This commit is contained in:
@@ -14,8 +14,11 @@
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#include <src/FileSystem/FileDialog.h>
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#include <Engine.h>
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#include <src/Resource/SkyResource.h>
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#include <src/Resource/Prefab.h>
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#include "src/Rendering/Textures/TextureManager.h"
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#include <entt/entt.hpp>
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#include "Tracy.hpp"
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@@ -64,6 +67,12 @@ void EditorSelectionPanel::ResolveFile(Ref<Nuake::File> file)
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Ref<Material> material = ResourceLoader::LoadMaterial(currentFile->GetRelativePath());
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selectedResource = material;
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}
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if (currentFile->GetFileType() == FileType::Sky)
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{
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Ref<SkyResource> sky = ResourceLoader::LoadSky(currentFile->GetRelativePath());
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selectedResource = sky;
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}
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}
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void EditorSelectionPanel::Draw(EditorSelection selection, const std::string& id)
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@@ -236,6 +245,199 @@ void EditorSelectionPanel::DrawFile(Ref<Nuake::File> file)
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{
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//Ref<Prefab> prefab = CreateRef<Prefab>(file->GetRelativePath());
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//DrawPrefabPanel(prefab);
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break;
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}
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case FileType::Sky:
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{
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auto sky = std::static_pointer_cast<SkyResource>(selectedResource);
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std::string skyName = sky->Path;
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{
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UIFont boldfont = UIFont(Fonts::SubTitle);
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ImGui::Text(sky->Path.c_str());
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}
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ImGui::SameLine();
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{
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UIFont boldfont = UIFont(Fonts::Icons);
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if (ImGui::Button(ICON_FA_SAVE))
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{
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if (ResourceManager::IsResourceLoaded(sky->ID))
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{
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ResourceManager::RegisterResource(sky);
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}
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std::string fileData = sky->Serialize().dump(4);
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FileSystem::BeginWriteFile(sky->Path);
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FileSystem::WriteLine(fileData);
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FileSystem::EndWriteFile();
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}
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}
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int textureId = 0;
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// Top
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ImGui::Text("Top");
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if (auto topTexture = sky->GetFaceTexture(SkyFaces::Top);
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!topTexture.empty())
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{
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textureId = TextureManager::Get()->GetTexture(FileSystem::RelativeToAbsolute(topTexture))->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#skytexture1"), (void*)textureId, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (!texture.empty())
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{
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sky->SetTextureFace(SkyFaces::Top, FileSystem::AbsoluteToRelative(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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sky->SetTextureFace(SkyFaces::Top, "");
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}
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ImGui::EndPopup();
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}
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textureId = 0;
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ImGui::Text("Bottom");
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if (auto bottomTexture = sky->GetFaceTexture(SkyFaces::Bottom);
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!bottomTexture.empty())
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{
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textureId = TextureManager::Get()->GetTexture(FileSystem::RelativeToAbsolute(bottomTexture))->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#skytexture2"), (void*)textureId, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (!texture.empty())
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{
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sky->SetTextureFace(SkyFaces::Bottom, FileSystem::AbsoluteToRelative(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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sky->SetTextureFace(SkyFaces::Bottom, "");
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}
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ImGui::EndPopup();
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}
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textureId = 0;
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ImGui::Text("Left");
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if (auto bottomTexture = sky->GetFaceTexture(SkyFaces::Left);
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!bottomTexture.empty())
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{
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textureId = TextureManager::Get()->GetTexture(FileSystem::RelativeToAbsolute(bottomTexture))->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#skytexture3"), (void*)textureId, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (!texture.empty())
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{
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sky->SetTextureFace(SkyFaces::Left, FileSystem::AbsoluteToRelative(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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sky->SetTextureFace(SkyFaces::Left, "");
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}
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ImGui::EndPopup();
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}
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textureId = 0;
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ImGui::Text("Right");
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if (auto bottomTexture = sky->GetFaceTexture(SkyFaces::Right);
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!bottomTexture.empty())
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{
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textureId = TextureManager::Get()->GetTexture(FileSystem::RelativeToAbsolute(bottomTexture))->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#skytexture4"), (void*)textureId, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (!texture.empty())
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{
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sky->SetTextureFace(SkyFaces::Right, FileSystem::AbsoluteToRelative(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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sky->SetTextureFace(SkyFaces::Right, "");
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}
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ImGui::EndPopup();
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}
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textureId = 0;
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ImGui::Text("Front");
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if (auto bottomTexture = sky->GetFaceTexture(SkyFaces::Front);
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!bottomTexture.empty())
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{
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textureId = TextureManager::Get()->GetTexture(FileSystem::RelativeToAbsolute(bottomTexture))->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#skytexture5"), (void*)textureId, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (!texture.empty())
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{
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sky->SetTextureFace(SkyFaces::Front, FileSystem::AbsoluteToRelative(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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sky->SetTextureFace(SkyFaces::Front, "");
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}
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ImGui::EndPopup();
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}
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textureId = 0;
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ImGui::Text("Back");
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if (auto bottomTexture = sky->GetFaceTexture(SkyFaces::Back);
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!bottomTexture.empty())
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{
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textureId = TextureManager::Get()->GetTexture(FileSystem::RelativeToAbsolute(bottomTexture))->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#skytexture6"), (void*)textureId, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (!texture.empty())
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{
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sky->SetTextureFace(SkyFaces::Back, FileSystem::AbsoluteToRelative(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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sky->SetTextureFace(SkyFaces::Back, "");
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}
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ImGui::EndPopup();
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}
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break;
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}
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}
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