Added particle system

This commit is contained in:
Antoine Pilote
2023-08-02 12:56:50 -04:00
parent 6d992d6475
commit 7af3a79b0e
3 changed files with 58 additions and 0 deletions

View File

@@ -0,0 +1,19 @@
#pragma once
#include <src/Scene/Systems/System.h>
namespace Nuake
{
class ParticleSystem : public System
{
public:
ParticleSystem(Scene* scene);
bool Init() override;
void Update(Timestep ts) override;
void Draw() override {}
void EditorUpdate() override;
void FixedUpdate(Timestep ts) override;
void Exit() override;
private:
};
}