Added particle system
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@@ -3,6 +3,7 @@
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#include "src/Scene/Systems/PhysicsSystem.h"
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#include "src/Scene/Systems/TransformSystem.h"
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#include "src/Scene/Systems/QuakeMapBuilder.h"
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#include "src/Scene/Systems/ParticleSystem.h"
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#include "src/Rendering/SceneRenderer.h"
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#include "Scene.h"
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@@ -45,6 +46,7 @@ namespace Nuake {
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m_Systems.push_back(CreateRef<ScriptingSystem>(this));
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m_Systems.push_back(CreateRef<TransformSystem>(this));
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m_Systems.push_back(CreateRef<PhysicsSystem>(this));
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m_Systems.push_back(CreateRef<ParticleSystem>(this));
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m_SceneRenderer = new SceneRenderer();
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m_SceneRenderer->Init();
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