Reset last frame timer when entering playmode

This commit is contained in:
Antoine Pilote
2023-07-21 22:35:06 -04:00
parent 46a531fd7d
commit 6efa361a53

View File

@@ -87,6 +87,8 @@ namespace Nuake
void Engine::EnterPlayMode()
{
s_LastFrameTime = (float)glfwGetTime();; // Reset timestep timer.
// Dont trigger init if already in player mode.
if (IsPlayMode())
{