Now rendering live preview when dragging models into viewport

This commit is contained in:
Antoine Pilote
2024-08-11 00:45:02 -04:00
parent 91b3e5d4b0
commit 6da7cb9d3f
6 changed files with 124 additions and 16 deletions

View File

@@ -400,7 +400,7 @@ namespace Nuake
Shader* shader = ShaderManager::GetShader("Resources/Shaders/shadowMap.shader");
shader->Bind();
RenderCommand::Disable(RendererEnum::FACE_CULL);
RenderCommand::Enable(RendererEnum::FACE_CULL);
glCullFace(GL_BACK);
auto meshView = scene.m_Registry.view<TransformComponent, ModelComponent, VisibilityComponent>();