Reworked editor camera
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@@ -53,7 +53,7 @@ namespace Nuake
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this->IsEmbedded = true;
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ModelLoader loader;
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auto otherModel = loader.LoadModel(FileSystem::Root + j["Path"].dump());
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auto otherModel = loader.LoadModel(j["Path"], false);
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m_Meshes = otherModel->GetMeshes();
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this->Path = j["Path"];
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