Added freetype premake file

This commit is contained in:
Antoine Pilote
2021-07-25 18:28:26 -04:00
parent 840c989033
commit 69fd08d941
6 changed files with 93 additions and 11 deletions

View File

@@ -3,9 +3,9 @@
#include "src/Core/Maths.h"
#include "src/Scene/Scene.h"
#include "src/Scene/Components/TransformComponent.h"
#include "src/Scene/Components/ParentComponent.h"
#include "src/Scene/Components/CameraComponent.h"
#include <src/Scene/Components/TransformComponent.h>
#include <src/Scene/Components/CameraComponent.h>
#include <src/Scene/Components/ParentComponent.h>
namespace Nuake {
TransformSystem::TransformSystem(Scene* scene)
@@ -39,8 +39,8 @@ namespace Nuake {
auto camView = m_Scene->m_Registry.view<TransformComponent, CameraComponent>();
for (auto e : camView)
{
auto [transform, camera] = camView.get<TransformComponent, CameraComponent>();
auto [transform, camera] = camView.get<TransformComponent, CameraComponent>(e);
//
Matrix4 cameraTransform = camera.CameraInstance->GetTransformRotation();
}