Added some serialization and added shader functionallity
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@@ -346,7 +346,7 @@ namespace Nuake {
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CopyComponent<ModelComponent>(sceneCopy->m_Registry, this->m_Registry);
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CopyComponent<CameraComponent>(sceneCopy->m_Registry, this->m_Registry);
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CopyComponent<WrenScriptComponent>(sceneCopy->m_Registry, this->m_Registry);
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CopyComponent<QuakeMapComponent>(sceneCopy->m_Registry, this->m_Registry);
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return sceneCopy;
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}
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