Fixed triggers mesh collision to account for all faces

This commit is contained in:
Antoine Pilote
2021-07-02 03:30:12 -04:00
parent e5306bfed4
commit 68d276c4b6
10 changed files with 80 additions and 54 deletions

View File

@@ -244,6 +244,7 @@ namespace ScriptAPI
float x = wrenGetSlotDouble(vm, 2);
float y = wrenGetSlotDouble(vm, 3);
float z = wrenGetSlotDouble(vm, 4);
transform.Translation = Vector3(x, y, z);
}