Added C# Point entities + automatic export of FGD entities

This commit is contained in:
Antoine Pilote
2024-09-01 19:37:05 -04:00
parent f59a7e931f
commit 63712edc6d
21 changed files with 534 additions and 479 deletions

View File

@@ -57,7 +57,7 @@ namespace Nuake
return m_World->CastShape(from, to, shape);
}
const std::vector<Physics::CollisionData>& PhysicsManager::GetCollisions()
const std::vector<Physics::CollisionData> PhysicsManager::GetCollisions()
{
return m_World->GetCollisionsData();
}