Added images back to the editor

This commit is contained in:
antopilo
2025-01-04 03:03:17 -05:00
parent e8ad4be39d
commit 5f39899981
12 changed files with 199 additions and 99 deletions

View File

@@ -10,11 +10,13 @@
#include <dependencies/glfw/include/GLFW/glfw3.h>
#include <src/Rendering/Textures/TextureManager.h>
#include <src/Rendering/Vulkan/VulkanImage/VulkanImage.h>
using namespace Nuake;
LoadingSplash::LoadingSplash()
{
_NuakeLogo = Nuake::TextureManager::Get()->GetTexture(NUAKE_LOGO_PATH);
_NuakeLogo = Nuake::TextureManager::Get()->GetTexture2(NUAKE_LOGO_PATH);
Nuake::Window::Get()->SetDecorated(false);
Nuake::Window::Get()->SetSize({ 640, 480 });
@@ -23,7 +25,6 @@ LoadingSplash::LoadingSplash()
void LoadingSplash::Draw()
{
using namespace Nuake;
// Make viewport fullscreen
ImGuiViewport* viewport = ImGui::GetMainViewport();
@@ -39,7 +40,7 @@ void LoadingSplash::Draw()
{
const Vector2 logoSize = _NuakeLogo->GetSize();
const ImVec2 imguiSize = ImVec2(logoSize.x, logoSize.y);
//ImGui::Image((ImTextureID)_NuakeLogo->GetID(), imguiSize, ImVec2(0, 1), ImVec2(1, 0));
ImGui::Image((ImTextureID)_NuakeLogo->GetImGuiDescriptorSet(), imguiSize);
}
ImGui::Text("LOADING SCENE...");