Merge branch 'main' into NK-16-physics-scripting-module
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@@ -109,7 +109,6 @@ namespace Nuake {
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prefabComponent.PrefabInstance = Prefab::New(prefabPath);
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wrenSetSlotDouble(vm, 0, newEntity.GetHandle());
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return;
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}
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static void EntityHasComponent(WrenVM* vm)
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