Using serializer for the scene copy

This commit is contained in:
Antoine Pilote
2023-03-05 21:44:06 -05:00
parent 69a2013a0f
commit 50a4b42284
4 changed files with 30 additions and 45 deletions

View File

@@ -103,7 +103,6 @@ namespace Nuake {
globalScale *= transformComponent.GetLocalScale();
NameComponent& nameComponent = parentComponent.Parent.GetComponent<NameComponent>();
//std::cout << "Name:" << nameComponent.Name << std::endl;
parentComponent = parentComponent.Parent.GetComponent<ParentComponent>();
}