Renamed some glm::vec3 to Vector3
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@@ -50,7 +50,7 @@ namespace Nuake {
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}
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}
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glm::mat4 LightComponent::GetProjection()
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Matrix4 LightComponent::GetProjection()
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{
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return glm::ortho(-25.0f, 25.0f, -25.0f, 25.0f, -25.0f, 25.0f);
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}
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