Renamed some glm::vec3 to Vector3
This commit is contained in:
@@ -4,7 +4,8 @@
|
||||
#include <src/Scene/Components/BSPBrushComponent.h>
|
||||
#include <GL\glew.h>
|
||||
|
||||
namespace Nuake {
|
||||
namespace Nuake
|
||||
{
|
||||
void SceneRenderer::Init()
|
||||
{
|
||||
const auto defaultResolution = Vector2(1920, 1080);
|
||||
|
||||
Reference in New Issue
Block a user